Proponuję taką rotację:
Zawiera 43% TDM (12 map), 7% DM (2 mapy), 25% HQ (7), 25% CTF (7).
DM burgundy
hq moscow
tdm toujane
ctf st mere
tdm leningrad
hq villers
tdm caen
ctf stalingrad
tdm matmata
hq carentan
tdm El alamein
ctf leningrad
tdm beltot
hq caen
dm toujane
ctf carentan
tdm villers
hq stalingrad
tdm burgundy
ctf matmata
tdm moscow
hq toujane
tdm st mere
ctf caen
tdm stalingrad
hq matmata
tdm carentan
ctf beltot
Kod:
gametype dm map mp_burgundy gametype hq map mp_downtown gametype tdm map mp_toujane gametype ctf map mp_dawnville gametype tdm map mp_leningrad gametype hq map mp_breakout gametype tdm map mp_trainstation gametype ctf map mp_railyard gametype tdm map mp_matmata gametype hq map mp_carentan gametype tdm map mp_decoy gametype ctf map mp_leningrad gametype tdm map mp_farmhouse gametype hq map mp_trainstation gametype dm map mp_toujane gametype ctf map mp_carentan gametype tdm map mp_breakout gametype hq map mp_railyard gametype tdm map mp_burgundy gametype ctf map mp_matmata gametype tdm map mp_downtown gametype hq map mp_toujane gametype tdm map mp_dawnville gametype ctf map mp_trainstation gametype tdm map mp_railyard gametype hq map mp_matmata gametype tdm map mp_carentan gametype ctf map mp_farmhouse
Dużo tych CTF i HQ. Jakby co można zmienić żeby były co 3 mapy.
Pasi?
Edit:
Michał zmniejsz czas TDM do 30min, bo 32 to żadne wyzwanie